Notoriety

Notoriety can be gained with Faction. Obvious, public crimes (robbery, murder, etc) will gain Notoriety in general which are usually attributed to attract the attention of Lone Star. Negatively interacting with specific groups (eg. killing a member, unprovoked attacks, double-crossing them) will apply Notoriety with that specific group.

Notoriety cannot accumulate for the same action (eg. it doesn’t matter if one or five Yakuza were killed) unless the repeated action is drastically worse (eg. shoot one, the second gets disemboweled slowly while alive).

Notoriety can be reduced by 1 through sacrificing 2 Street Cred.

Notoriety can make life in the shadows harder AND easier. A 4 notoriety with Lone Star could inflict Wanted status, thus causing a provoked state in Lone Star Troops for simply being in view. Equally, a 4 notoriety rating with Yakuza can be a POSITIVE modifier for Intimidation when used on Yakuza.

Notoriety only ever has influence on those that KNOW of it. Notoriety 4 with Yakuza will not interest the Mafia. Notoriety 1 with Yakuza might interest the higher ups, but Yakuza Grunts will not know about it.

To avoid Notoriety, being honest (as in: don’t double-cross and betray), stealthy and non-lethal plus polite towards certain groups is the key.